The subject reanimates after 1d10x 10minutes (from 10 minutes to 1 hour 40 minutes). Intelligence, Knowledge, and Personality can have any value, but make sure they are each eight or advanced. Zombies are immune to all poisons and diseases. It is not smart enough to throw cars or other objects, but its partially destroyed head can still hear gunshots from a distance. The zombie only gets ½ size (rounded up) and natural armor (rounded up) bonus to the head Defense. Juju zombies are created by magic-users who drain all life levels from humans or man-sized humanoids by means of a necromantic spell. The Greater Zombie 5e is a monster in D&D 5th Edition in the tales from the Deep Gateway. Dungeons and Dragons (D&D) Fifth Edition (5e) Monster - Zombie - From somewhere in the darkness, a gurgling moan is heard. A hateful light burns in the monster’s eves, as it realizes its condition and wishes to destroy living things. Attributes Of Zombie DnD Monster 5E. If you beat the head Defense you hit the head. (Books are shipping again! Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Enter your email address to follow this blog and receive notifications of new posts by email. If the zombies charge, they attempt a grapple with the standard +2 attack/-2DB and the additional AoO for the player. This helps you control the flow of play and opens up tons of story opportunities. Hit: 4 (1d6 + 1) bludgeoning damage. Undead Fortitude: In any situation if the damage of Zombie Monster has reduced to 0 hit points and then it must make constitution saving throw by a DC of 5 + the damage has taken and then unless until the damage is radiant or from the critical hit. Get creative : a zombie created after a chemical plant meltdown could spew acid or hazardous chemicals, a bodybuilder could turn into an unstoppable giant hulk, or an infected mountain lion might mutate into a fanged nightmarish killing machine with multiple rows of jagged teeth. Seriously, I have an issue. A zombie loses all his class abilities, feats, talents, FX abilities and the like. Cutting of a limb requires a Treat Injury check. The zombie has advantage on saving throws against any effect that turns undead. if Guards could beat Zombies, why would they need Adventurers?! I’m also a professional blogger, author, and graphic designer. Zombies are harder to beat then Guards. D&d 5e Zombie – Physical Description I’ve been a dungeon master for 27-years (since 2nd edition). A guard could easily beat a zombie if you played him well. Undead zombies move with a jerky, uneven gait. A D&d Zombie was ashore or growth from a bog distended and sour after weeks in the water. Zombies 5e generally try to escape large, enlightened zones, as persons usually attack them. Coup de Graces automatically hit the head and deals damage to the head with all multipliers. 0.1 Traits; 1 Actions; 2 Attributes Of Ogre Zombie Monster; Traits. Contents0.1 Traits0.2 Actions1 Attributes Of Zombie Monster DnD 5E Traits Undead Fortitude: In any situation if the damage of Zombie Monster has reduced to 0 hit points and then it must make constitution saving throw by a DC of 5 + the damage has taken and then unless until the damage is radiant or from […] One big consideration for a Zombie Master is boredom. Please include on this page the name of the artist or copyright holder, in addition to a link to the artist's website if available and appropriate. The zombie's head has a DefB of 19 (+4 for size, +4 for the player calling the shot). Parts of its head were blown off as it was transforming, so head shots are ineffective against it in its current form. Contents. Hit: 4 (1d6 + 1) bludgeoning damage. Any zombie I've ever seen acts like that way: it always tries to grab hold of something before biting it. Get monster stats from books or the internet and apply the undead template from the D20 Modern Core Book, adding in nasty attacks or defenses for flavor. The PCs shouldn’t know the result of this roll. Humans can be enemies too. Following is an example of a boss monster that a friend of mine used to great effect in his zombie campaign. In general, players feel safe when they feel prepared. They are tougher, move quickly Survival horror as a genre requires a fair measure of dread to be maintained by the ZM (Zombie Master). The virus spreads via blood, spit and other body fluids, ex from a bite from a zombie. Zombies main attacks are claws in melee or bites in a grapple. Given average gun damage in D20 (7 on 2d6 or 9 on 2d8), this means that normally a zombie will take 2 shots to kill. Learn more here.). If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. It has several different attacks: Here's my take on realistic zombie attacks. A weapon deals damage normally to the head and the body but they have different amounts of HP. Slam. But if the players have genetic strengths, some humans will have genetic weaknesses. Zombie D&D 5e has similar names as they did when they were alive, though some people take an original name that is simpler to understand or someway signifies their nature. The unclear monster of a peasant could have cut its mode from the ground, pierced with donkeys and insects. They are wrapping in the decaying clothing they wore to relax, and carry the smell of deterioration. If you need to ask us about this monster or anything about dnd 5e role playing game then feel free to ask us and we will try to solve your queries as soon as possible. A zombie gets the special ability Scent (Ex), though zombies can only smell humans. Although they are “programmed” as are regular zombies, they are superior in every way. Defense bonus. First, create Power your highest capability score, tracked by Structure. They are clad in the moldering apparel they wore when put to rest, and carry the stench of decay. Some content used under the open gaming license. On a success, the zombie drops to 1 hit point instead. When a zombie not under the control of the zombie lord starts its turn within 10 feet of the zombie lord, it must succeed on a DC 13 Wisdom saving throw or be subject to the mental commands of the zombie lord, as if the zombie lord had cast the animate dead spell. That Undead Fortitude trait is pretty cool. Zombie Monster DnD 5E (5th Edition) May 21, 2020 by admin Leave a Comment. Undead Fortitude: In any situation if the damage of Zombie Monster has reduced to 0 hit points and then it must make constitution saving throw by a DC of 5 + the damage has taken and then unless until the damage is radiant or from the critical hit. A third method that has worked well for my Fast Zombie campaign is more merciful to the players in order to balance for the zombie's speed. The zombie only gains the nonprof. It is a great system that requires a certain number of skill successes before failures. Sure, we generally think of zombies as common humanoids, but here we see a great example of a standard MM entry being granted (probably unwillingly, to be fair) the abilities of a zombie. Undead Fortitude. Knights and Nerds Podcast | Episode 51 – Fractured Alliance, Knights and Nerds Podcast | Episode 50 – Face To Face, Knights and Nerds Podcast | Episode 49 – No Place of Peace, Knights and Nerds Podcast | Episode 48 – Friendly Fire, Ice Geist | New Monster for Fifth Edition. Zombies attempt to grapple following a successful touch attack (one AoO or more with the Combat Reflexes feat, and an opposed grapple check). The language is wrong. Your email address will not be published. According to the SRD, it should be "understands the languages it knew in life but can’t speak". If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. A juju zombie can hurl weapons or discharge a bow or crossbow. The first is that the MM actually gives the DM advice on how to turn any monster into a zombie. Consider giving your players a bonus to FORT saves against the virus, or creating a feat to give them such a bonus. ©2020 Wizards. This site works best with JavaScript enabled. The juju zombie makes two slam attacks. Bad weather is one of my favorite tools for limiting the players options. Where to do I find variations notes like the Ash Zombies in Thundertree of MLoP? They are wrapping in the decaying clothing they wore to relax, and carry the smell of deterioration. Undead Fortitude. Conclusion: Traits. Traits Undead Fortitude: If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. Melee weapon deals one extra die of its damage when the juju zombie hits with it (included in the attack). If the subject rolls under 10 he dies. Here are variant rules for handling headshots: The zombie NPC has two Defense values and two sets of HP, one of each for the head and the body. In this variant, the zombie's hitpoints aren't split, they have 11 HP; Defense bonus is low at 11 as well. A zombie doesn't require air, food, drink, or sleep. 5e Zombies have no unique past of their own, they were not natural, and they generated. Every 30 minutes the fortitude DC gets higher. Learn more and enter for a chance to win. ©2020 D&D Beyond | All Rights Reserved | Powered by Fandom Games. The hitpoint system in this variant serves to give the player more dramatic options in combat, such as calling shots to the head. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. Though, the magic that makes them frequently takes time to run its path. Undead Fortitude: If the damage will reduce the zombie to 0 hit points (HP) and then it must do make a Constitution saving throw by a DC of 5+the damage has been taken, unless until the damage is radiant or else from the critical hit. Secondly, select the unidentified background. Undead Nature. Here're some different ways to handle zombie attacks: A zombie attacks normally. Create moral conflicts. 161. Please enable JavaScript to get the best experience from this site. Dead fighters can rise from a battleground, evicted and distended after years in the sun. The Greater Zombie 5e is a monster in D&D 5th Edition in the tales from the Deep Gateway. Describe the following to your players to provide better immersion - (show, don't tell during their first encounter): The medium undead reanimated corpse shambles about in a jerky, uneven gait without fear or hesitation. The virus not only turns some people into zombies, it mutates them into horrible monsters. (even underwater, for they do not breathe), can climb, and attack with great force. Limit ammunition, medical supplies, safe houses or fortifications, friendly NPCs, and methods of transportation. Again damage is according to size (I use 1d4+2). 4th Edition D&D DM's Guide (Lots of really good advice for DMs, plus the skill challenge system). The whole entire party can help out too if they think of a creative way to use one of their skills. Follow along with the blog to get INSTANT notifications when new content goes up. D&D 5e Zombies are the corpora of nomadic creatures as surviving beings. On a success, the zombie drops to 1 hit point instead. Multiattack. The zombie lord can wrest control of zombies. My son, Jack is six, and he, too, is quickly going down the long nerd road with me. Undead Fortitude. The corpse has no culture of its own. A zombie loses all its speak and write abilities, and is left with groans and gutteral sounds. Fast zombies heads are harder to hit. Most 5e Zombies are disarming until the base creature was re-evaluated on the battleground or prepared by a fight like a battleship. Turn Resistance. Mastiff 5e – Dungeons And Dragons Monsters, Doppelganger – Dungeons And Dragons 5e Monster, Spider 5e – Dungeons And Dragons 5e Monster, Heavy Crossbow 5e | D&D 5th Edition Equipment, Expeditious Retreat 5e | D&D 5th Edition Spell, Light Crossbow 5e – D&D 5th Edition Equipment. A rank odor of death and decay hangs heavy in the air. Art by Shutterstock (used with permission). When a zombie claws is mainly Zombie Master discretion, I usually have zombies claw when making AoOs or any time when the players are moving away from the zombie, simulating a failed one-handed grab tearing away flesh. Pointed (spitzer) rounds typically used with rifles can penetrate this armor. If the check fails the subject dies from heavy blood loss and will reanimate as a zombie if the d% check failed too. This site uses Akismet to reduce spam. But on a success, the zombie can drop to 1 hit point instead. Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U.S.A. and other countries. Your players should never feel safe, especially after the apocalypse. Broadsword Magazine is a monthly publication that offers players and GMs alike options for Fifth Edition, including adventures, spells, magic items, and more. Zombies can take double movements and perform charges; base speed is 30. Quite possibly your players are resistant; the virus may still turn them but being bitten is not an automatic death sentence. Zombie 5e is the main among many drives, and it is straightforward to offer new and exciting kinds. Unless it's arms are restrained, the bite occurs after their opponent is immobilized with a grapple. Force your players to get creative, and try not to say no when they think of something. The DC is 10 + the zombie’s constitution modifier+2 for each 30 minutes after the first 30 minutes. If successful player is knocked prone to the ground along with the zombie. Critical hits automatically hit the head and deals damage to the head with all multipliers. Armor-piercing rounds are also effective, https://www.dandwiki.com/w/index.php?title=Zombie_Rules_(D20_Modern_Variant_Rule)&oldid=1317385, One or more images on this page are unattributed. A juju zombie appears to be an ordinary zombie, although its flesh is less rotted and has a gray color and is leathery and hard. When a creature reanimates as a zombie its abilities change: STR: +2 (A zombie isn’t stronger than a human, but it ignores pain and can therefore push its body to its limits), DEX: -4 (A zombie suffers a loss of muscular coordination), INT: +1 (A zombie brain is as effective as an animal, if not more), WIS: -2 (A zombie uses his original ability modifier for listen and spot checks), CHA: -2 (A zombie is obviously not very charismatic), A zombie cannot have ranks in any skill and suffers a -5 penalty to all Dex, Int and Cha-based skills and gets penalties to other checks. A zombie’s speed is ½ of its original speed and can’t run. The art is borrowed from various sources on the Internet. Because they exist in part on the Negative Material Plane, juju zombies can be hit only with magic weapons. Then give them "Improved Grab" that gives them a free grapple attack after they hit with a slam. Your email address will not be published. The zombie has advantage on saving throws against any effect that turns undead. If you are the artist of a work and would like credit or to have the art removed, please contact us immediately. In its place, they select a party of retiring or indulgent personalities. You get the idea. With undead fortitude, you are even more at their mercy than usual. Urban, Basic Rules Edit this Page | All pages with an unattributed image. i fought only two and it destroyed our party at all level 3, I fought 8 with a party level of 1 and we destroyed them there is only 3 characters, lol im new to d&d im a dm I need to know good monsters can you guys help me. Slam. If you can think of something horrible or inopportune that could happen to the players, they can think of a way to get out of it. , pg. The dice giveth, and the dice taketh away. This is the full length article about the zombie 5e monster. View all posts by DM Dave. There's only one way to bring down a zombie: destroying the brain. (GMs may want to ignore this rule when running a campaign long time after the zombie invasion.). It's assumed that once a zombie takes a sufficient level of damage that part of that damage has disabled the head. Dead Zombies change with a Rough, bumpy walk. Variant: Fast zombies, in the style of 28 Days Later or the Dawn of the Dead remake, would retain their original speed and would be able to run. Zombie Stats Abilities When a creature reanimates as a zombie its abilities change: ... Every monster should be unique, because the fear of the unknown is so effective. of course! Any damage to the head kills the zombie. His stats are modest and permit almost any fleshy creature to turn into a complete demon. Killing zeds is great for two or three sessions but challenges need to be varied to be exciting. it is one of the best monsters and would you like to know more about this then you must read the aspects about this monster. This is confusing. I probably think about D&D a little too much. You roll attack rolls normally with all the same bonuses. Scavengers and raiders will try to steal and strongarm supplies. If the heads HP reaches 0 the zombie dies. A zombie can only use the following skills (penalties shown too): Dead Zombies change with a Rough, bumpy walk. Remember Murphy's Law. With good rolls zombies go down quickly, allowing for more zombies killed per capita. Dungeon Master Dave is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to Amazon.com. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. All of the resources on this blog are available for personal use only for your Dungeons & Dragons Fifth Edition campaigns unless stated otherwise. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage. Understands All Languages It Spoke In Life But Can't Speak. It balances skill based encounters very well and allows the ZM to accurately portray negotiations, bartering, repairing, making improvised demolitions and other complex tasks. Should the players stop to help other survivors or is it every man for himself? Zombie Mastery. Multiattack. A zombie doesn't require air, food, drink, or sleep. Drawn from the grave, half decayed and partially consumed by worms, it wears the tattered moldering remains of its burial clothes. Do you know about Zombie DnD Monster 5E? When a character is infected he makes a fortitude save every 30 minutes, if he fails he dies/takes damage, if he succeeds he take damage and/or ability damage to strength, dexterity and constitution. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. This is only relevant when making old zombies or determining when the zombie threat ends in an isolated area. On a success, the zombie drops to 1 hit point instead. In addition, you might want to allow them an Intelligence - Religion check to know the following (accumulated - a roll of 25 or above would know all): DC15 (medium): does not have any damage resistances nor damage vulnerabilities, DC20 (hard): attacking the creature with poison has no effect - ability to regenerate health unless attacked with radiant damage or a critical strike, DC25 (very hard): immune to being poisoned - darkvision out to 60'. You can quickly create a Zombie Dnd by following these tips. Traits. The disease can’t be cured in any way, but if one is bitten in a limb and you remove that limb, before 10 minutes after the bite, the person has a 20% chance to not be infected (roll d%). Turn Resistance. Undead Fortitude. So check them now. understands the languages it knew in life but can't speak. Actions Slam: Melee Weapon Attack: +3 … Every monster should be unique, because the fear of the unknown is so effective. Players are allowed multiple Attacks Of Opportunity and opposed grapple checks before being exposed to a potentially fatal bite. The zombie does not get DEX or any dodge bonuses to Defense. Once they establish a grapple, they get a free bite attack against their foe (attack bonus equal to slam attack) on any round they begin in a grapple (bite damage 1d2+1/2 str). Get monster stats from books or the internet and apply the undead template from the D20 Modern Core Book, adding in nasty attacks or defenses for flavor. Remember that 4 medium creatures can grapple one player at a time, or 8 small creatures (kiddie zombies). Headshots are a calculated risk; most players reserve targeting the head for critical situations. Learn how your comment data is processed. Use any inspiration you can, from movies to video games. Every epidemic-level virus will mutate given time. My reasoning? Every 2 months after the zombie has been reanimated it gets 2 points of ability damage to all abilities. Zombie is more robust and resists rotating. Traits. Save my name, email, and website in this browser for the next time I comment. Undead Fortitude: If the damage will reduce the zombie to 0 hit points (HP) and then it must do make a Constitution saving throw by a DC of 5+the damage has been taken, unless until the damage is radiant or else from the critical hit. Brute. Zombie Monster DnD 5E (5th Edition) May 21, 2020 by admin Leave a Comment. A zombie doesn’t require air, food, drink, or sleep. You can win a 12-month subscription of this magazine when you sign up to the mailing list. Nearly all of these walking bodies are mindless, empty of character. FREE Fifth Edition Monsters, Maps, and More. Abilities Str 16 (+3), Dex 12 (+1), Con 18 (+4), Int 6 (-2), Wis 8 (-1), Cha 5 (-3), Damage Resistances cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks, Condition Immunities charmed, frightened, poisoned, Senses darkvision 60 ft., passive Perception 9, Languages understands the languages it knew in life but can’t speak. Contents0.1 Traits0.2 Actions1 Attributes Of Zombie Monster DnD 5E Traits Undead Fortitude: In any situation if the damage of Zombie Monster has reduced to 0 hit points and then it must make constitution saving throw by a DC of 5 + the damage has taken and then unless until the damage is radiant or from […] The Bone Monster uses its strength to crush and destroy anything that standing in between it and the players. The sheer number of infected humans means that out of everyone, a very small percentage of us will show a natural resistance to the virus. Zombie is more robust and resists rotating. ACTIONS. On a success, the zombie drops to 1 hit point instead. If you own this image, or it is covered by public domain, consider, DR 3/Pointed (Spitzer) Bullets or Armor-Piercing Rounds, Undead Immunities. Required fields are marked *. Environment: The Bone Monster's armored exterior is effective at stopping pistol and shotgun fire. The head has to be willfully targeted; explosion or splash damage hits the entire body. Consider adapting the 4th edition D&D skill challenge system for your D20 modern campaign (see Recommended Books). It is a nigh unkillable hulk covered in mutated bone growths. If you only beat the body Defense you only hit the body. A surgery saw (see new equipment) gives a +5 bonus to the Treat Injury check. Bluff (Cha) (-4), Climb (Str) (-6)*, Escape Artist (Dex) (-4), Listen (Wis), Move Silently (Dex) (-6)*, Search (Int) (-4)*, Spot (Wis) (?). More dead zombies equals more fun had by all. Makes a zombie with just 1 hit point, a problem at first level. A zombie doesn’t get its DEX bonus to initiative. "Shoot 'em in the head, you gotta shoot 'em in the head..!". Zombie D&d 5e looks as they did in life-span, displaying the injuries that killed. The only real guideline that you should have is to not repeat any specific mutation. I'm a writer, artist, and D&D nerd. A zombie only uses this skill when hunting for prey. _____ Actions _____ Bite. Zombies are usually a goodie. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. When a player is surrounded by zombies and grappled, the remaining zombies try to join the grapple or claw the player with the +4 bonus for melee attacks against a prone target. The roads are already full of wrecked cars, but now it's snowing. Ogre Zombie Monster DnD 5E (5th Edition) July 8, 2020 by admin Leave a Comment. A hateful light burns in the monster’s eves, as it realizes its condition and wishes to destroy living things. The zombie attempts to bite the player (another opposed grapple check) and does damage appropriate to its size (I use 1d6+2), transmitting the Virus to the player. My wife, Tracy just rolls her eyes. Give them a "Slam" attack as their only attack mode. Are they to be negotiated with or shot on sight? Sometimes when handling NPCs infected by the virus the GM should decide when the NPCs die and reanimate instead of rolling. People who haven't played before already know what they are, instead of being like, I know nothing of the threat of this big floaty eyeball thing. So the guard can move away and defend with his spear. A juju zombie appears to be an ordinary zombie, although its flesh is less rotted and has a gray color and is leathery and hard. Slam: This slam action can make the Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Headshots are entirely up to the player in combat. Remember, a zombies speed is 20 feet. If the body HP reaches 0 the zombie dies, or its body is so damaged that it isn’t a threat.